Search found 4207 matches
- Tue Jul 28, 2015 3:45 am
- Forum: Futurecraft Roleplay
- Topic: How Big's Yours?
- Replies: 6
- Views: 7531
Re: How Big's Yours?
Just because you're still evidently sandy about the RP, doesn't mean you should take it out on me. [/sarcasm, probably] And of course the numbers don't matter, the scifi is not only softer than a rotten apple, but so is the fiction of the RP in general. If I need my undersized-by-five-to-ten-klick-l...
- Tue Jul 28, 2015 12:34 am
- Forum: Futurecraft Roleplay
- Topic: How Big's Yours?
- Replies: 6
- Views: 7531
How Big's Yours?
The ranges are based on emergent patterns of Hexalan's vessels, and from a design perspective should be viewed as guidelines. Smallcraft (Strikecraft, shuttles, dropships, etc): 15-25m Escort (Pinnace, corvette, etc): 100-300m Frigate: 500-600m Destroyer: 500-700m Cruiser: 1000-1300m Capital (Carrie...
- Mon Jul 27, 2015 2:16 pm
- Forum: Vessel Architecture
- Topic: New CNL Shipyard
- Replies: 29
- Views: 29991
Re: New CNL Shipyard
Doing better. Perhaps bulk out either side and then divide the landing pads (not literally halve them, 4/2=2 not 1/2=0.5) between the two sides, using the new segments to better house them.
- Sun Jul 26, 2015 9:00 pm
- Forum: Development
- Topic: A New Hope?
- Replies: 16
- Views: 25246
Re: A New Hope?
Also a combat system for said flying block-built objects.
- Sun Jul 26, 2015 8:58 pm
- Forum: Vessel Architecture
- Topic: New CNL Shipyard
- Replies: 29
- Views: 29991
Re: New CNL Shipyard
a) the large hostile ships are too far away, b) the small, fast enemy fighters that come close enough get teared up by the flak mounted on it (it currently has 9 quad-cannons on each side, and I'm going to mount more) and c) this isn't supposed to be a standalone-destroys-everything-in-its-path shi...
- Sun Jul 26, 2015 3:26 pm
- Forum: Vessel Architecture
- Topic: New CNL Shipyard
- Replies: 29
- Views: 29991
Re: New CNL Shipyard
But any ships would be sitting ducks up there! Even with shields, they're still massive targets.
- Sun Jul 26, 2015 3:04 pm
- Forum: Member's Lounge
- Topic: A problem you may have noticed
- Replies: 48
- Views: 30607
- Sun Jul 26, 2015 3:03 pm
- Forum: Vessel Architecture
- Topic: New CNL Shipyard
- Replies: 29
- Views: 29991
Re: New CNL Shipyard
Why do you need a runway in space?
- Sun Jul 26, 2015 2:18 pm
- Forum: Vessel Architecture
- Topic: New CNL Shipyard
- Replies: 29
- Views: 29991
Re: New CNL Shipyard
It's... boxy. Really, really, really... boxy. I recommend immediate application of smoothing.
Also, all your guns so far seem to be on the top, with none on the sides or bottom. In space, the enemy can approach from any direction. I also can not discern what that massive heap of brown and yellow is.
Also, all your guns so far seem to be on the top, with none on the sides or bottom. In space, the enemy can approach from any direction. I also can not discern what that massive heap of brown and yellow is.
- Sun Jul 26, 2015 2:16 pm
- Forum: Member's Lounge
- Topic: A problem you may have noticed
- Replies: 48
- Views: 30607
Re: A problem you may have noticed
I didn't know he was a sheikh.
- Sun Jul 26, 2015 2:15 pm
- Forum: Futurecraft Roleplay
- Topic: Seven Kingdoms Futurecraftian Bloc
- Replies: 226
- Views: 72153
Re: Seven Kingdoms Futurecraftian Bloc
Vinczhechov wrote:SKRP literal devil novan
thread deserves its death
- Sun Jul 26, 2015 3:05 am
- Forum: Development
- Topic: A New Hope?
- Replies: 16
- Views: 25246
- Sat Jul 25, 2015 7:01 pm
- Forum: Futurecraft Roleplay
- Topic: Seven Kingdoms Futurecraftian Bloc
- Replies: 226
- Views: 72153
Re: Seven Kingdoms Futurecraftian Bloc
Vinczhechov wrote:SKRP literal devil novan
thread deserves its death
- Sat Jul 25, 2015 4:50 pm
- Forum: Member's Lounge
- Topic: A problem you may have noticed
- Replies: 48
- Views: 30607
Re: A problem you may have noticed
You know that only works to slow down their response, yeah?Professor Fenway wrote:COMMENCING SPAM THE SUPPORT MODE
- Fri Jul 24, 2015 8:37 pm
- Forum: Gaming
- Topic: World of Warships
- Replies: 11
- Views: 10475
Re: World of Warships
Haha. You're funny.