Search found 516 matches
- Thu Apr 11, 2013 6:46 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
NO NEWS ______________________________________________________________________________________________________________________________________________________________ Internal Affairs: The five Omaha Class Frigates are being made into a fleet of their own. The fleet is referred to as the Quick Respo...
- Thu Apr 11, 2013 4:32 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Internal Affairs: 3 fission reactors produced. These are being fitted with new coolant cells and other improvements courtesy of the Darkstar reactors. (Now know as a XR-1 in the singular) 1 new XR-2 reactor (The Confederation version of the XR-1) being produced. It will be given a formal name if it ...
- Thu Apr 11, 2013 10:59 am
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Orion Confederation News: The first fleet has discovered a habitable garden world in the Diron system. We have named it "New Earth". We have also decided to extend invitations to all factions to send ambassadors to our 3 new embassies on Cyrania III. Pirates have been discovered on Diron I, and the ...
- Tue Apr 09, 2013 4:42 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
OOC: 2 new ship types. Ship Type: Diplomatic Ship Class Name: Voyager Armaments: N/A Defenses: Phase 2 shields, titanium plating, 3 marines. Fighters/Bombers (if applicable): 1 Envoy Sublight speed (in % of lightspeed, none over 85%): 82% Ship Type: Space-to-Ground Transport Class Name: Envoy Armame...
- Tue Apr 09, 2013 10:52 am
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Orion Confederation News: The first fleet commanded by Admiral Steven B. Hackett has mobilized to combat the pirate threat, and has jumped to the Diron system, 1 jump away from Cyrania. We have also begun construction on 3 embassies. These will be completed in 1 month. We are also offering 600,000,0...
- Mon Apr 08, 2013 5:53 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Thanks. I understood that part, I just needed clarification on that one thing.
- Mon Apr 08, 2013 4:58 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
I wasn't planning on it. On a side note, when you post something, unless the other factions have a spy in your faction, listening stations, or it is directed toward a particular faction or your action is obvious, people don't know about it, correct?
- Sat Apr 06, 2013 7:14 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Alright, I've nerfed my culture down to 3, and reset my ship stats to their original values. I have also nerfed my ship count down to 89, and changed my faction entry to reflect this. Anything else I need to do?
- Sat Apr 06, 2013 12:46 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
The Intrepid Class's speed has been nerfed down to 68%, the Surprise Class can now carry only 1 company or 1 tank, and the Daedalus Class only has 2 missile tubes with 2 5 kiloton missiles each. Sorry for the inconvenience.
- Sat Apr 06, 2013 12:36 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
I was thinking pod=big round thing. I will change that too.
- Sat Apr 06, 2013 12:22 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
I see what you guys mean now. I will nerf those immediately. And by "rocket towers", i mean that they aren't true rocket pods, they are like big rotating, thin rectangly/square looking things with rockets in them.
- Sat Apr 06, 2013 12:05 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Ok, I will delete the tanks and marines. What are the OP parts of my ships? Lightspeed has shields and energy weapons, and only the Invictus has an energy weapon.
- Sat Apr 06, 2013 7:18 am
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
EDIT 4 new ships. Ship Type: Colony Ship Class Name: Columbus Armaments: 2 15mm AA Guns Defenses: Titanium Plating Fighters/Bombers (if applicable): N/A Sublight speed (in % of lightspeed, none over 85%): 45% Ship Type: Scout Class Name: Intrepid Armaments: 3 100mm railguns, 1 rocket tower with 20 1...
- Fri Apr 05, 2013 4:21 pm
- Forum: Futurecraft Roleplay
- Topic: Stellar Conquest
- Replies: 110
- Views: 7024
Re: Stellar Conquest
Faction Name: Orion Confederation Faction Leader: Chancellor Hans Bauer Home Planet (Not Earth): Cyrania III Cyrania I- An industrial planet and the source of most of the metals and other resources needed for industry, huge amounts of radioactive material are found here, and the fission reactors for...
- Wed Feb 27, 2013 3:18 pm
- Forum: Vessel Architecture
- Topic: Orion Space Confederation
- Replies: 19
- Views: 2245
Re: Orion Space Confederation
Okay. Thanks for the info.