Rip in pieces ;__;7Vinyl wrote:You tried to use more than 3 quotes. Quote chains are no more.
Search found 1083 matches
- Tue Mar 03, 2015 8:27 pm
- Forum: Forum Suggestions
- Topic: Quote bug?
- Replies: 20
- Views: 9892
Re: Quote bug?
- Tue Mar 03, 2015 7:37 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
OK, on-topic general question:
Should individual ships be visible, or should they just be little polygons and such with numbers? On-planet units are definitely just going to be counters.
Should individual ships be visible, or should they just be little polygons and such with numbers? On-planet units are definitely just going to be counters.
- Tue Mar 03, 2015 7:33 pm
- Forum: Appeals
- Topic: Alt account ban?
- Replies: 33
- Views: 14228
Re: Alt account ban?
Just leave him be hes on a period ... or drunk ! W8 its too long of a period to be drunk so count that out, hes just on a period. With that being said being on a period is not an excuse for being an ass Tiel so if you continue like that expect to be banned. get the sand out of your * you kekking ar...
- Tue Mar 03, 2015 7:24 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
Well in all seriousness you're going to need your own common sense to work out what to do, sure raw ideas can be found a plenty, but when it comes to arguing over what idea is better, you'll have to decide yourself, never try to please everyone. But this it the third time this has been said here. I...
- Tue Mar 03, 2015 6:07 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
I'm not asking for consensus, literally just raw ideas. Either way, you're being r*de :/cannonfodder wrote:You think you do, but you don't
whatever you have in mind is infinitely better than anything than this clownhouse could agree on
- Tue Mar 03, 2015 6:03 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
Well, I really do just need help with basic concepts, but I do expect to do 99% of the overall work.cannonfodder wrote:haha glhf
don't expect help from any of these fuck-offs.
- Tue Mar 03, 2015 2:29 pm
- Forum: Member's Lounge
- Topic: "Rumors of my death have been... mostly exaggerated."
- Replies: 125
- Views: 10075
Re: "Rumors of my death have been... mostly exaggerated."
I actually am, slightly. Kibbeh >>>>>>>>>>>>>>>>>>>> FalafelIvan2006 wrote:CMA is secretly kebab confirmed.
- Tue Mar 03, 2015 2:16 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
I want there to be accurate social and somewhat accurate biological simulation, hundreds of resources that will require game AI to keep track of, a complex manufacturing, transportation, and economic system, and KSP-level physics but with 'point and click' UI. If you don't have three years and a hu...
- Tue Mar 03, 2015 1:56 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
Halp me with my project instead :[ What is it? I can help a bit, depending on what language you're using and what you're trying to do. that pretty much looks like stat based empire RP anyway. That's pretty much what Paradox games are, but this will have nice space combat visuals and such, hopefully...
- Tue Mar 03, 2015 1:42 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
Re: So I'm making a game (Maybe wrong section)
Unreal 4 is now free. Just in case you didn't know I know Unity better, but I did consider Unreal 4. They made KSP in Unity so it should be possible to make what I want to, the hard part code-wise will be segregating Planetary and Spacial(?) gameplay, and assigning provinces to the surface of a sph...
- Tue Mar 03, 2015 1:39 pm
- Forum: Member's Lounge
- Topic: "Rumors of my death have been... mostly exaggerated."
- Replies: 125
- Views: 10075
Re: "Rumors of my death have been... mostly exaggerated."
F A Lprototype wrote:Fucking hell are you still blowing on that particular trumpet?
A A
L A F
Spoiler:
- Tue Mar 03, 2015 12:58 pm
- Forum: Member's Lounge
- Topic: "Rumors of my death have been... mostly exaggerated."
- Replies: 125
- Views: 10075
Re: "Rumors of my death have been... mostly exaggerated."
Women in gaming, what did you expect?Archduke Daynel wrote:...here we see an example of an extremely ontopic post. Not random and offtopic at all.CMA wrote:GO HOME GAMER GIRL
#FAL #ACIDRAIN #GAMERGATE
KILL OR BE SLAUGHTERED
- Tue Mar 03, 2015 12:41 pm
- Forum: Member's Lounge
- Topic: Random Video Thread
- Replies: 27
- Views: 2520
Re: Random Video Thread
Didn't mean to offend, sorry. If it makes you feel any better that was paid for by probable actual autists making fun of krautchan.Ivan2006 wrote:I am offended by CMA's second video.
- Tue Mar 03, 2015 12:34 pm
- Forum: Development
- Topic: So I'm making a game (Maybe wrong section)
- Replies: 40
- Views: 19924
So I'm making a game (Maybe wrong section)
It's going to be maximum autism. Imagine KSP, Victoria II, Hearts of Iron III, Homeworld, and maybe Aurora (haven't played it yet: No money + Lent) combined. I want there to be accurate social and somewhat accurate biological simulation, hundreds of resources that will require game AI to keep track ...
- Tue Mar 03, 2015 12:18 pm
- Forum: Member's Lounge
- Topic: "Rumors of my death have been... mostly exaggerated."
- Replies: 125
- Views: 10075
Re: "Rumors of my death have been... mostly exaggerated."
GO HOME GAMER GIRL
#FAL #ACIDRAIN #GAMERGATE
#FAL #ACIDRAIN #GAMERGATE