Search found 722 matches
- Sat Dec 22, 2012 4:46 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
Take good care of your soldiers and they will do their job. I have shops, bars, computer rooms, basically a tinny city on board my Destroyers, you will see the same on real US carriers BTW. This helps the soldiers during the long flights. Some of that stuff IS important, but not on a transport. I t...
- Sat Dec 22, 2012 4:46 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23781
Re: Terran Trade Confederation
Take good care of your soldiers and they will do their job. I have shops, bars, computer rooms, basically a tinny city on board my Destroyers, you will see the same on real US carriers BTW. This helps the soldiers during the long flights. Some of that stuff IS important, but not on a transport. I t...
- Sat Dec 22, 2012 9:56 am
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
I like how you move people in containers :P . Srsly you could put a little more finances in a more humane way of transportation :) . Oh come on now, that's more space than they have on a submarine! Also, who cares? They're soldiers, not civilians. The Infantry Containers are designs to bring as man...
- Sat Dec 22, 2012 9:56 am
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23781
Re: Terran Trade Confederation
I like how you move people in containers :P . Srsly you could put a little more finances in a more humane way of transportation :) . Oh come on now, that's more space than they have on a submarine! Also, who cares? They're soldiers, not civilians. The Infantry Containers are designs to bring as man...
- Sat Dec 22, 2012 9:50 am
- Forum: Vessel Architecture
- Topic: Taztronic Industries
- Replies: 9
- Views: 1150
Re: Taztronic Industries
I agree, the parts look great, lets see the ship!
- Fri Dec 21, 2012 10:03 pm
- Forum: Vessel Architecture
- Topic: TELLrim (new poll)
- Replies: 37
- Views: 2790
Re: TELLrim
That is one good looking claw1
- Fri Dec 21, 2012 3:57 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
http://i45.servimg.com/u/f45/17/45/21/85/dreadn10.png I'll update this upon completion of my first dreadnaught. Battlestar Built in a time when a 500 meter ship was considered massive, this 1200m ship was truly a sight to behold. Constructed halfway into the Robotic Revolt, the Columbia Class Battl...
- Fri Dec 21, 2012 3:57 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23781
Re: Terran Trade Confederation
http://i45.servimg.com/u/f45/17/45/21/85/dreadn10.png I'll update this upon completion of my first dreadnaught. Battlestar Built in a time when a 500 meter ship was considered massive, this 1200m ship was truly a sight to behold. Constructed halfway into the Robotic Revolt, the Columbia Class Battl...
- Fri Dec 21, 2012 3:57 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
lots of stuff coming!
- Fri Dec 21, 2012 3:57 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23781
Re: Terran Trade Confederation
lots of stuff coming!
- Fri Dec 21, 2012 11:17 am
- Forum: Old Development Section-locked
- Topic: Planetary Defenses
- Replies: 54
- Views: 3831
Re: Planetary Defenses
OOH! Evil thought: cloaked minefield, then watching the enemy commander try to figure out why his ships are exploding. You: >:D Enemy Commander: xD as he blow up What's the point of a minefield if it's not cloaked? People just wouldn't fly into it. Or just shoot the mines out of the way. Though on ...
- Fri Dec 21, 2012 11:17 am
- Forum: Old Development Section-locked
- Topic: Planetary Defenses
- Replies: 54
- Views: 3105
Re: Planetary Defenses
OOH! Evil thought: cloaked minefield, then watching the enemy commander try to figure out why his ships are exploding. You: >:D Enemy Commander: xD as he blow up What's the point of a minefield if it's not cloaked? People just wouldn't fly into it. Or just shoot the mines out of the way. Though on ...
- Fri Dec 21, 2012 11:11 am
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
I very highly recommend Noppes's NPCs mod. It's perfect for that. You spawn NPCs that look however you want them to, with a ton of model options, and any skin you can think of to add. They can be as big or small as you want, and they can sit, stand, walk, dance, crouch, lie down, or whatever you wa...
- Fri Dec 21, 2012 11:11 am
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23781
Re: Terran Trade Confederation
I very highly recommend Noppes's NPCs mod. It's perfect for that. You spawn NPCs that look however you want them to, with a ton of model options, and any skin you can think of to add. They can be as big or small as you want, and they can sit, stand, walk, dance, crouch, lie down, or whatever you wa...
- Fri Dec 21, 2012 10:04 am
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161312
Re: Terran Trade Confederation
Nice, maybe pink and cyan wool with a pressure-plate on top...blockman42 wrote:You could always reskin 2 blocks to make them look like infantry