Search found 4505 matches
- Mon Apr 03, 2017 12:35 am
- Forum: Member's Lounge
- Topic: huehue
- Replies: 16
- Views: 22494
Re: huehue
Wait wut ? Let RiP be RiP >.>
- Tue Jul 28, 2015 2:37 am
- Forum: Futurecraft Roleplay
- Topic: How Big's Yours?
- Replies: 6
- Views: 9358
Re: How Big's Yours?
Well my dreads are around 2 km long, that is 2.5 times smaller than yours. BTW as they are both dreadnaughts they are equal in strength which should be nothing good for your ship building industry ? I dont care though couse Im not planning on joining that measurement context of an RP anytime soon. A...
- Mon Jul 27, 2015 12:25 am
- Forum: Gaming
- Topic: World of Warships
- Replies: 11
- Views: 13307
Re: World of Warships
Thats part of the wargaming dynamics I guess - they love to put painfully unbearable stuff somewhere along the tech tree to make ppl pay for forcing their way through it. M3 Lee who the hek put you there -.- .
Re: Starbound
The fate of an indie I guess ...
Re: League
Yeah ...Shadowcatbot wrote:Ehh leauge community is ok, as long as you don't bother talking to those weirdos who think KDR is life.
They happen to be 95% of the community though ...
Re: League
Really ?
- Thu Jul 16, 2015 9:33 am
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
Well our planes got guns (!) and a detachment with assault rifles on the ground around the plane (!) and our own security checks before plane boarding. (In case you fly on one of these I recommend not to lock your luggage because they ARE going to inspect it one way or another ...) . There is also a...
- Thu Jul 16, 2015 2:37 am
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
Couse you were too metal for it !
- Thu Jul 16, 2015 1:19 am
- Forum: Member's Lounge
- Topic: So here's a cool thing
- Replies: 8
- Views: 9775
Re: So here's a cool thing
Oh this is OOOOOLD ... and hey look ! A Colossus and a Satanas duking it out in teh middle ! Well those 6 km ships were supposed to be big but it kinda took me a minute to find it among the REALLY oversized 20 km long ships. Hey who can spot Mass Effect ? How many reapers do you think we can put int...
- Thu Jul 16, 2015 1:08 am
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
Well thats why they look for psychological signs here. Also why the hell does a movie ticket contain metal ?
- Wed Jul 15, 2015 12:58 pm
- Forum: Gaming
- Topic: Kerbal Space Program Megathread V1
- Replies: 646
- Views: 70518
Re: Kerbal Space Program Megathread V1
KSP runs on derp physics anyway ...
- Wed Jul 15, 2015 12:55 pm
- Forum: Development
- Topic: FC content pack flan's [UBERTHREADNAUGHT]
- Replies: 2905
- Views: 646780
Re: FC content pack flan's [UBERTHREADNAUGHT]
Prototype wrote:1 problem. Gun icons are pretty much irrelevant now that gun models exist.
- Tue Jul 14, 2015 1:18 pm
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
Prob is not the gun, its the gunpowder, dogs are damn good at sniffing it out from a mile. Finally at least in our airport they dont check everyone anyway ... They look for ppl that look suspicious rather than for the stuff itself, figures its easier. BTW theres also a covert operative with a gun on...
- Tue Jul 14, 2015 11:39 am
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
^ , back to the topic they try to prevent ppl from getting knives in (though its not impossible) and ofc firearms which are 10 times easier to detect. Ways to sneak those on board - discuss !
- Mon Jul 13, 2015 11:11 pm
- Forum: Member's Lounge
- Topic: I'm stuck
- Replies: 75
- Views: 69198
Re: I'm stuck
Prob is really mate even with a heavy mace you cant really take over a plane, you wont even be able to break into the cockpit with it ,let alone defeat even 20 ppl with it. You really need firearms if you wanna do anything useful, if you rely on brute strength weapons such as maces its only a q of t...