Search found 1471 matches
- Thu Dec 13, 2012 5:00 pm
- Forum:
- Topic: >CACHE<
- Replies: 50
- Views: 114
Re: Judge Appointments
so what perms do I have as a judge?
- Thu Dec 13, 2012 9:29 am
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
All new Hyperheavy Tank
Spoiler:
- Wed Dec 12, 2012 11:26 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 585
- Views: 161339
Re: Terran Trade Confederation
reminds me of battle droids
- Wed Dec 12, 2012 11:26 pm
- Forum: Vessel Architecture
- Topic: Terran Trade Confederation
- Replies: 473
- Views: 23822
Re: Terran Trade Confederation
reminds me of battle droids
- Wed Dec 12, 2012 10:52 pm
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
Hyperheavy tank, fire at willShadowcat wrote:I haven't built anything there, All weapons fire /No current regrets.
- Wed Dec 12, 2012 6:45 pm
- Forum:
- Topic: >CACHE<
- Replies: 50
- Views: 114
Re: Judge Appointments
I think error is gunna win, no doubt about it.
- Wed Dec 12, 2012 6:43 pm
- Forum: Member's Lounge
- Topic: XCOM: Enemy Unknown
- Replies: 32
- Views: 1875
Re: XCOM: Enemy Unknown
free spacerIv121 wrote:Well how'd you describe me ? ACH would be obviously 'owl' , vinyl 'pony' , Ivan 'egghead' etc.
- Wed Dec 12, 2012 9:56 am
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
Even if all of the defenses were taken down, I would have the whole Voxel Co. fleet and all of my allies rally to the city and destroy the invaders. This is the capital of Futurecraft, so don't think it'll be an easy job. 13 seperate fleets (one for each faction) orbit the planet, so getting the EM...
- Wed Dec 12, 2012 9:51 am
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
Even if all of the defenses were taken down, I would have the whole Voxel Co. fleet and all of my allies rally to the city and destroy the invaders. This is the capital of Futurecraft, so don't think it'll be an easy job.
- Wed Dec 12, 2012 9:46 am
- Forum: Vessel Architecture
- Topic: Star Beast Industries (Poll)
- Replies: 173
- Views: 10689
Re: Instinct: Syntek Industries
badass loader?
- Wed Dec 12, 2012 9:40 am
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
How so?CatsVsNinjas wrote: Thats were electronic warfare comes into play
- Tue Dec 11, 2012 7:20 pm
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8918
Re: Futureville City Defences
Iits not 200 blocks, it's 198, almost overkill, but not quite, then again my middle name is overkill. As for the parking issue, it's a tank, park it on top of whatever is in the way. Plus if any attacker knew you have a 200 block long tank, they would not even think of attacking you. Probably I wou...
- Tue Dec 11, 2012 7:13 pm
- Forum: Discussion
- Topic: What will you do in FC?
- Replies: 145
- Views: 12457
Re: What will you do in FC?
join a huge corporation and earn my way up to the top
- Tue Dec 11, 2012 7:13 pm
- Forum: Discussion
- Topic: What will you do in FC?
- Replies: 145
- Views: 9545
Re: What will you do in FC?
join a huge corporation and earn my way up to the top
- Tue Dec 11, 2012 7:07 pm
- Forum: Member's Lounge
- Topic: Becoming a Social Gaming Community
- Replies: 39
- Views: 2912
Re: Becoming a Social Gaming Community
Oh, my steam ID is ryebread42