Search found 1042 matches
- Wed Dec 12, 2012 10:56 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 3527
Re: Inventory ideas portaining to fighters, ammunition, and
If we really want this to work well we will make it more constrained. After all with no limits it is like all the pvp things that exists in minecraft now being boring as hell and aggravating with people just loading up on a max inventory of supplies and owning everyone. Also, immersion is something ...
- Wed Dec 12, 2012 10:56 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 2819
Re: Inventory ideas portaining to fighters, ammunition, and
If we really want this to work well we will make it more constrained. After all with no limits it is like all the pvp things that exists in minecraft now being boring as hell and aggravating with people just loading up on a max inventory of supplies and owning everyone. Also, immersion is something ...
- Wed Dec 12, 2012 8:28 pm
- Forum:
- Topic: >CACHE<
- Replies: 50
- Views: 114
Re: Judge Appointments
I nominate cookie. He is always a choice in any race.
JEDIT:
JEDIT:
- Wed Dec 12, 2012 3:09 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 3527
Re: Inventory ideas portaining to fighters, ammunition, and
^Lol wearing double layers of shoes and hats.
- Wed Dec 12, 2012 3:09 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 2819
Re: Inventory ideas portaining to fighters, ammunition, and
^Lol wearing double layers of shoes and hats.
- Wed Dec 12, 2012 3:05 pm
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8803
Re: Futureville City Defences
I built my evil HQ there so I won't.
- Wed Dec 12, 2012 3:03 pm
- Forum: Minecraft
- Topic: Mine & Blade: Commander
- Replies: 12
- Views: 1167
Re: Mine & Blade: Commander
I'm in.
- Mon Dec 10, 2012 7:23 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13809
- Mon Dec 10, 2012 7:20 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13809
- Mon Dec 10, 2012 6:56 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13809
- Mon Dec 10, 2012 6:51 pm
- Forum: Member's Lounge
- Topic: Becoming a Social Gaming Community
- Replies: 39
- Views: 2907
Re: Becoming a Social Gaming Community
I can agree to this if someone can tell me how we will communicate when in battle.
- Mon Dec 10, 2012 6:50 pm
- Forum: Discussion
- Topic: What will you do in FC?
- Replies: 145
- Views: 12427
Re: What will you do in FC?
Okay I can agree somewhat to that tell but lets face it Bluexephos and his friend are pretty much retarded at games. Especially minecraft.
- Mon Dec 10, 2012 6:50 pm
- Forum: Discussion
- Topic: What will you do in FC?
- Replies: 145
- Views: 9497
Re: What will you do in FC?
Okay I can agree somewhat to that tell but lets face it Bluexephos and his friend are pretty much retarded at games. Especially minecraft.
- Mon Dec 10, 2012 6:45 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13809
- Mon Dec 10, 2012 6:33 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13809
Re: First word that pops into your head
necrophiliac