Search found 1257 matches
- Fri May 17, 2013 12:18 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
hit zone expand if hit bigger than 1 surrounding blocks get 50 % damage if hit bigger than 10 take random block in a 5 block radius around previous broken block and do damage this way the computer will make nice cracks in the hull and eventually split open the whole hull because each missing block w...
- Fri May 17, 2013 12:18 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
hit zone expand if hit bigger than 1 surrounding blocks get 50 % damage if hit bigger than 10 take random block in a 5 block radius around previous broken block and do damage this way the computer will make nice cracks in the hull and eventually split open the whole hull because each missing block w...
- Fri May 17, 2013 11:24 am
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
the diffrence is that this systeem doesnt have as much blocks that need to be calculated
in addition you have a prettier damage system that makes nice holes in your hull
and adds the fact that when your ships hull is compromised you will get damage faster
in addition you have a prettier damage system that makes nice holes in your hull
and adds the fact that when your ships hull is compromised you will get damage faster
- Fri May 17, 2013 11:24 am
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
the diffrence is that this systeem doesnt have as much blocks that need to be calculated
in addition you have a prettier damage system that makes nice holes in your hull
and adds the fact that when your ships hull is compromised you will get damage faster
in addition you have a prettier damage system that makes nice holes in your hull
and adds the fact that when your ships hull is compromised you will get damage faster
- Fri May 17, 2013 11:08 am
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
when you first build it it will automaticly make sections these sections are just a number of blocks that are close to eachother after this you can edit the sections by a special programm it would be like this you have a group of 100 block that covers your left wing than you can think well i want th...
- Fri May 17, 2013 11:08 am
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
when you first build it it will automaticly make sections these sections are just a number of blocks that are close to eachother after this you can edit the sections by a special programm it would be like this you have a group of 100 block that covers your left wing than you can think well i want th...
- Thu May 16, 2013 5:16 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
on a ship you will get cracks and decompression this is fine because blocks will dissapear in form of a crack if a crack appears in the nose of a ship [due to compression and decompression and hull bendability] cracks will appear everywhere on the ship and a crack wil also do damage to surrounding b...
- Thu May 16, 2013 5:16 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
on a ship you will get cracks and decompression this is fine because blocks will dissapear in form of a crack if a crack appears in the nose of a ship [due to compression and decompression and hull bendability] cracks will appear everywhere on the ship and a crack wil also do damage to surrounding b...
- Thu May 16, 2013 4:42 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
a reason why would be nice
- Thu May 16, 2013 4:42 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
a reason why would be nice
- Thu May 16, 2013 3:54 pm
- Forum: Phase 3
- Topic: Engines, speed and movement
- Replies: 154
- Views: 9560
Re: FutureCraft central content thread
no you would link a "executing block [doors guns engines generators] " to or a computer or a terminal or a mainframe
each has diffrent strengths
for further information look on the computer hting i made
each has diffrent strengths
for further information look on the computer hting i made
- Thu May 16, 2013 3:54 pm
- Forum: Phase 3
- Topic: Engines, speed and movement
- Replies: 154
- Views: 13103
Re: FutureCraft central content thread
no you would link a "executing block [doors guns engines generators] " to or a computer or a terminal or a mainframe
each has diffrent strengths
for further information look on the computer hting i made
each has diffrent strengths
for further information look on the computer hting i made
- Thu May 16, 2013 3:45 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 19744
Re: Armour and shielding
when you first generate a ship it will look to the total amount of blocks then it will automaticly make groups lets say you have a ship of 100 blocks it will make 5 groups of 20 if you have 1000 it will make 10 of 100 you can edit some groups in a special dock by coloring the blocks in a group color...
- Thu May 16, 2013 3:45 pm
- Forum: Phase 2
- Topic: Armour and shielding
- Replies: 47
- Views: 20377
Re: Armour and shielding
when you first generate a ship it will look to the total amount of blocks then it will automaticly make groups lets say you have a ship of 100 blocks it will make 5 groups of 20 if you have 1000 it will make 10 of 100 you can edit some groups in a special dock by coloring the blocks in a group color...
- Thu May 16, 2013 3:38 pm
- Forum: Phase 3
- Topic: Engines, speed and movement
- Replies: 154
- Views: 13103
Re: FutureCraft central content thread
yes things need to be active while flying i think the calculation in speed has to be done a while after the last change that would make it alot softer on computers lets say a ship has a mass of 100 and thus has a speed of 40 then someone shoots the ship the ship notices 'oh there is a change now ......