Search found 22 matches
- Fri Apr 25, 2014 3:51 pm
- Forum: Member's Lounge
- Topic: So proud.
- Replies: 9
- Views: 954
Re: So proud.
Woo, random person from the old days! <--
- Thu Apr 24, 2014 9:12 pm
- Forum: Member's Lounge
- Topic: So proud.
- Replies: 9
- Views: 954
So proud.
I downloaded flans mod today, saw the futurecraft pack in third place. Way to go, prototype, and everyone else that helped. It reminded me of here, and while I don't have the time to be on here much anymore I thought I'd say how proud I was of you. Good job, guys. Good job.
- Fri Apr 19, 2013 10:43 am
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Re: Kiwi's Co-op RP
welp, this was a bust. a mod can remove this now i guess.
- Wed Apr 17, 2013 9:29 am
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Re: Kiwi's Co-op RP
Well, this is going to be pathetic if no one else joins. Just plain boring.
- Tue Apr 16, 2013 10:39 am
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Re: Kiwi's Co-op RP
Ok, thanks. Also, the ship sheet is ready. I think that one weakness they could have is their reflexes. with slow reflexes, they would not be the most effective fighter pilots, and it would be harder to dodge shots from enemies. On the other hand, they are kinda like a fast, flying tank, so they cou...
- Mon Apr 15, 2013 5:27 pm
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Re: Kiwi's Co-op RP
Well, the main problem is, they wouldn't have been sent through the anomaly with the others because this is a joint effort, everyone is equal. Besides, I was thinking more of physical weaknesses, think about if you are fighting them. If they have no weakness other than the reason that caused the war...
- Mon Apr 15, 2013 4:19 pm
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Re: Kiwi's Co-op RP
They are human, you need a government sheet, hold on while i make one for you. the Race is well enough known that i think only ach needs insight as to how they work.
EDIT: did it.
EDIT: did it.
- Mon Apr 15, 2013 2:08 pm
- Forum: Minecraft
- Topic: Tiel's WIP Airships Server
- Replies: 358
- Views: 61811
Re: Tiel's WIP Airships Server
SHHHHHHH, don't tell them!
- Mon Apr 15, 2013 1:39 pm
- Forum: Minecraft
- Topic: Tiel's WIP Airships Server
- Replies: 358
- Views: 61811
Re: Tiel's WIP Airships Server
Twas wondering if i could join.
IGN superninjakiwi
Haven't been banned yet that i remember.
15 year of age.
IGN superninjakiwi
Haven't been banned yet that i remember.
15 year of age.
- Mon Apr 15, 2013 1:28 pm
- Forum: Futurecraft Roleplay
- Topic: Kiwi's Co-op RP
- Replies: 14
- Views: 1821
Kiwi's Co-op RP
So, a few of you might remember me. Yeah, I kinda left for a while, due to IRL problems. But now I am going to start an RP, so yeah. First, a list of rules. 1. Each person gets one ship. That ship is sizable enough to colonize a planet, and barely militaristic. None of the ships have FTL ability. 2....
- Thu Mar 07, 2013 9:55 am
- Forum: Old Development Section-locked
- Topic: Gravity
- Replies: 5
- Views: 1239
Re: Gravity
Gravity cores actually work much in the way you want you planets to, on a smaller scale.
and yes, i was around for that part. i was speaking mostly for the ships part, but the planet's gravity is just as important now that i think of it.
and yes, i was around for that part. i was speaking mostly for the ships part, but the planet's gravity is just as important now that i think of it.
- Thu Mar 07, 2013 9:55 am
- Forum: Old Development Section-locked
- Topic: Gravity
- Replies: 5
- Views: 1066
Re: Gravity
Gravity cores actually work much in the way you want you planets to, on a smaller scale.
and yes, i was around for that part. i was speaking mostly for the ships part, but the planet's gravity is just as important now that i think of it.
and yes, i was around for that part. i was speaking mostly for the ships part, but the planet's gravity is just as important now that i think of it.
- Wed Mar 06, 2013 3:19 pm
- Forum: Old Development Section-locked
- Topic: Gravity
- Replies: 5
- Views: 1239
Re: Gravity
Yes. It has always been kiwi. Kiwi birds are awesome. Wiki is not. Anyways,I've been stalking and posting here and there, but i haven't posted a topic till now. I might even open my ship bay again eventually, since my building skill has improved greatly. i still build block by block though, so no la...
- Wed Mar 06, 2013 3:19 pm
- Forum: Old Development Section-locked
- Topic: Gravity
- Replies: 5
- Views: 1066
Re: Gravity
Yes. It has always been kiwi. Kiwi birds are awesome. Wiki is not. Anyways,I've been stalking and posting here and there, but i haven't posted a topic till now. I might even open my ship bay again eventually, since my building skill has improved greatly. i still build block by block though, so no la...
- Wed Mar 06, 2013 2:18 pm
- Forum: Old Development Section-locked
- Topic: Gravity
- Replies: 5
- Views: 1239
Gravity
I know that it has likely been discussed already, but I really think that this is useful: [url]http://www.minecraftforum.net/topic/1402701-125-gravitycraft-mineup-11-%C2%A0higher-worlds-planets-rotated-gravity-more-world-generation/[/url] Of course, this is not released for 1.3/1.4, but I'm sure tha...