Tiel's WIP Airships Server

Anything about the game. Maps, mods, servers, etc.

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Post Sun Apr 21, 2013 6:42 am

Re: Tiel's WIP Airships Server

I meant the battle royale on the old server back in...January, was it? We had at least 6 ships in the air using autocraft with little lag.
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Post Mon Apr 22, 2013 11:50 am

Re: Tiel's WIP Airships Server

tbh, you should really know the specs on the package you bought...
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Post Mon Apr 22, 2013 12:36 pm

Re: Tiel's WIP Airships Server

Do you know the specs of the hardware your server is hosted on?

I know as much about the box my vps is hosted on as you do your server plan - the amount of ram, cpu, and hard drive space it's allocated. What I don't know is the type of CPU, and that factors in pretty heavily when I compare it to my previous plan with minecrafted.
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Post Mon Apr 22, 2013 1:34 pm

Re: Tiel's WIP Airships Server

I know mine's running on 2 cores of a Xeon octacore.
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Post Mon Apr 22, 2013 1:42 pm

Re: Tiel's WIP Airships Server

Yes, how specific.
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Post Mon Apr 22, 2013 5:01 pm

Re: Tiel's WIP Airships Server

Server, why u be down?
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Post Mon Apr 22, 2013 5:23 pm

Re: Tiel's WIP Airships Server

I accidentally broke it.
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Post Mon Apr 22, 2013 5:33 pm

Re: Tiel's WIP Airships Server

I have a couple of these in my closet.

http://www.newegg.com/Product/Product.a ... 6819174786
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Post Mon Apr 22, 2013 6:22 pm

Re: Tiel's WIP Airships Server

Take a look here. I still intend to have a set of bridges connecting the spawns to one another, with checkpoints every so often hosting faction capture points to add a little more strife to the server. If anyone would be so kind as to perhaps trace the route of these, I'd be grateful.

BSI is at -2390, 900

Aldaris is under the globe icon

Altidor is at -2020, -316

ACH's cloud city is likely going to be a refuge for donors, so no need for bridges.

If you're wondering why you can't get on, the server breakage crapped the whitelist out, so I'll need to reset that up.
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Post Mon Apr 22, 2013 6:28 pm

Re: Tiel's WIP Airships Server

I have another problem why I can't get on, you banned me.
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Post Mon Apr 22, 2013 6:57 pm

Re: Tiel's WIP Airships Server

If I give you creative, you spam valuable blocks everywhere or stash them. If I don't, chances are you use your x-ray and start mining out islands and doing the same thing, wrecking gameplay in the process. I honestly don't know what to do with you, you seem intent on sabotaging this project wherever possible. So for now the best solution is a ban.
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Post Mon Apr 22, 2013 7:36 pm

Re: Tiel's WIP Airships Server

If I could get some builders at BSI and build some buildings, that would be great.
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Post Mon Apr 22, 2013 10:02 pm

Re: Tiel's WIP Airships Server

Tiel, re-whitelist me and give me back my worldedit...please.
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Post Mon Apr 22, 2013 10:21 pm

Re: Tiel's WIP Airships Server

We need it for Greco.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.


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Post Tue Apr 23, 2013 7:46 am

Re: Tiel's WIP Airships Server

So... Move/Autocraft is a no-go? Also, see if that Faction Capture Point thing can allow for items to be given.
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