FC official server

Anything about the game. Maps, mods, servers, etc.

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Post Thu Jul 10, 2014 3:41 pm

FC official server

Open to the public, will feature the FuturePack; a pack of mods by FC.

Some mods I have seen and think look good:
http://www.minecraftforum.net/forums/ma ... 0-dowloads
ICBM Mod, which I think everyone knows what it is
http://www.minecraftforum.net/forums/ma ... ustom-npcs
http://www.minecraftforum.net/forums/ma ... -construct
http://www.minecraftforum.net/forums/ma ... -aa-af-and so that people wont * as much about fps
flan's stuff in general
MCHeli
Industrial Craft
Buildcraft

Suggestions? Input?
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Post Thu Jul 10, 2014 3:48 pm

Re: FC official server

Ehh, I can probably host it. Assuming my internet isn't shit anyway. No MCHeli though, does it even work?
Last edited by CMA on Thu Jul 10, 2014 3:50 pm, edited 1 time in total.
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Post Thu Jul 10, 2014 3:49 pm

Re: FC official server

CMA wrote:Ehh, I can probably host it.
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Post Thu Jul 10, 2014 4:00 pm

Re: FC official server

I might be able to run it off adfly funds, normally generates about $20 a month, with £50 currently in my PayPal and two big releases coming up.

I'm also working on some MCheli content. And I think I can figure out why it causes death crashes on Monorisu.


Also, Manus has some sick WH40K stuff in the works. Says he'll release as soon as the titans are done.

EDIT: also, we should decide on what sort of gameplay we want. Raid/grief attracts some real toxic assholes, but large wars can be fun as hell. Slightly difficult.
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Post Thu Jul 10, 2014 5:22 pm

Re: FC official server

found s'more
http://www.minecraftforum.net/forums/ma ... ilable-for clientside, but would be good for admins(it records the chat)
http://www.minecraftforum.net/forums/ma ... on-numbers liquid xp
NEI, which should be obvious
Redpower should also be considered
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.


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Post Thu Jul 10, 2014 5:50 pm

Re: FC official server

I'm confused, are we assembling the super server demanding pack or do you have an actual server?

Also, FTB with flans hacked in would probably include all of what we want.
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Post Thu Jul 10, 2014 5:58 pm

Re: FC official server

These are some mods I found, out of which Proto will select to be part of a mod pack for a FC public server. These are not all going in the mod. These are suggestions.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.


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Post Thu Jul 10, 2014 6:11 pm

Re: FC official server

ACH0225 wrote:These are some mods I found, out of which Proto will select to be part of a mod pack for a FC public server. These are not all going in the mod. These are suggestions.

Gonna need a pretty beefy server for all dem mods.
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Post Thu Jul 10, 2014 6:25 pm

Re: FC official server

Is it going to be a public server?
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Post Thu Jul 10, 2014 6:26 pm

Re: FC official server

I have a ten year old desktop running Linux Mint, on it. Also, as for gameplay, I'd prefer just... whatever the fuck we want, if it's going to be personal. If it's public then either two worlds(one with permissions or whatever, one with raid shit), or just... IDK.
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Post Thu Jul 10, 2014 6:30 pm

Re: FC official server

Also a world to build SpaaaaaaceShips.
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Post Thu Jul 10, 2014 6:32 pm

Re: FC official server

Tell wrote:Also a world to build SpaaaaaaceShips.

We're still doing that? Just delete all block and entity data in The End, makes for a great space environment.
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Post Thu Jul 10, 2014 7:15 pm

Re: FC official server

Please read the OP where it says "Open to the public"
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.


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Post Thu Jul 10, 2014 8:18 pm

Re: FC official server

ACH0225 wrote:Please read the OP where it says "Open to the public"

I usually skim a lot of stuff so I guess I missed it.
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Post Fri Jul 11, 2014 3:32 am

Re: FC official server

I haven't been playing minecraft in ages, and I was never into servers, but if we're making a public server, is it really that good an idea to include two and a half fuckloads of mods?
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