Other Block-Based Entities

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Post Wed Jan 29, 2014 7:52 pm

Re: Other Block-Based Entities

fr0stbyte124 wrote:Metaworlds is cool, but there is a lot I still don't understand about how it is actually implemented. Even with this as a starting place, it'll take a lot of work to bring it into the Copernicus framework. Still, it's more than what we have now. It wouldn't be a bad idea to at least try it out.


I don't know, are we? If it's not possible, then it's not possible.
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Post Wed Jan 29, 2014 8:19 pm

Re: Other Block-Based Entities

You are the one who said we were. I figured you had discussed it with the guy.
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Post Wed Jan 29, 2014 8:23 pm

Re: Other Block-Based Entities

fr0stbyte124 wrote:You are the one who said we were. I figured you had discussed it with the guy.

Haven't discussed it with him, though I do follow his thread. The mod has an API, though. The real problem is deciding if it will work with your existing code. I don't wanna bug him on official FC terms if we don't end up using it.
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Post Wed Jan 29, 2014 8:30 pm

Re: Other Block-Based Entities

It's the future code I'm worried about. Once the meta layers and terrain streaming go in, anything we integrate into the framework will become fundamentally different from anything outside of it. It will be two completely separate mods. I think we can do it, but is there enough novel implementation there to make it worthwhile?
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