FC Lore

Fr0stbyte's Dev Log should go in here (as well as any other programmers who are working on this). Any other Copernicus/Engine discussion should also take place in here.

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Post Mon Apr 01, 2013 12:22 pm

FC Lore

Mackeroth suggested putting the lore discussion into here.
So, any suggestions about a FC-lore?
Because I don´t have any better Idea than taking the story from the original RP and saying "The war against Strigiforme led to every faction breaking apart and small groups of refugees having to re-establish a new order.
The only survivor was the United Factions, which were similar to the UN of Old Earth and plan on continuing their job.
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Post Mon Apr 01, 2013 12:34 pm

Re: FC Lore

I say we toss the RP lore; it doesn't make much sense in context anyway.

There doesn't really need to be an explanation as to why you're starting off alone, as long as the mod stays true to minecraft. We don't know where Steve came from, and who's going to complain if he goes to space and builds stuff? It'll be the same thing on a grander scale.
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Post Mon Apr 01, 2013 12:51 pm

Re: FC Lore

Not at all, you cant toss eggman empire into here, it's copyrighted material. The stuff in the RP looks like a wall of text rather then lore, has too much discrepancies in it (timeline, tech, size) that it becomes simply unusable, and again you cannot make this before you choose what your mod is.

BTW Tiel note how you follow what I said (though make a total mess out of it).

For long I planned and tried to make a lore for FC but I found it impossible due to a total lack of knowledge about what the mod is.
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Post Mon Apr 01, 2013 12:59 pm

Re: FC Lore

Good point.
Considering people start with vanilla minecraft-level technology and have to get their tech up to space-flight and beyond, it would make most sense if we use the standard MC-lore which is... nothing...

some moderator can lock this now, as I just discovered it makes no sense.
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Post Mon Apr 01, 2013 1:02 pm

Re: FC Lore

Iv121 wrote:Not at all, you cant toss eggman empire into here, it's copyrighted material. The stuff in the RP looks like a wall of text rather then lore, has too much discrepancies in it (timeline, tech, size) that it becomes simply unusable, and again you cannot make this before you choose what your mod is.

BTW Tiel note how you follow what I said (though make a total mess out of it).

For long I planned and tried to make a lore for FC but I found it impossible due to a total lack of knowledge about what the mod is.


If there's any shared ideas through our posts it's mere coincidence. I don't scurry around looking at your posts to reconcile my own thoughts on a topic, as you seem to think :tongue:
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Post Mon Apr 01, 2013 1:14 pm

Re: FC Lore

huh ? didn't get what you said there ...
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Post Mon Apr 01, 2013 2:36 pm

Re: FC Lore

Is this really the right place for this discussion?

Also the only requirement for the lore is owls
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Post Mon Apr 01, 2013 2:40 pm

Re: FC Lore

The lore should have a strange fixation with owls, but by no means does it have to be entirely owl-based.
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Post Mon Apr 01, 2013 4:28 pm

Re: FC Lore

So once upon a time, Minecraft. Then explosion in space-time.

People are now in planets and then SPACE!
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Post Mon Apr 01, 2013 4:31 pm

Re: FC Lore

There was an interesting youtube series which gave cliff notes for the lore of popular video games, and it was quite well done. I'll try to find it when I get home.
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Post Mon Apr 01, 2013 4:39 pm

Re: FC Lore

How tall are the owls?
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Post Mon Apr 01, 2013 4:46 pm

Re: FC Lore

Lore. The Game Station guys did it.
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