New dev team/java learning thread.

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CMA

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Post Mon Jan 13, 2014 3:21 pm

New dev team/java learning thread.

I was going to do a lesson plan thing, but everyone's progressed farther than i thought they would, so everyone get as much done as you can until this Thursday, and I'll figure out some sort of time-frame from there. I do want to do some of the end of chapter/whatever exercises together, but I think it's a bit redundant for chapter 1, considering how basic a lot of it is.

List of new devs(I'm probably forgetting some people, PM me if I have):
Spoiler:
Error
CMA
Tiel
Iv121
Tell
Prototype
Keon
Tacokingbob/TinkerPox
Solar/High Lictor Solaris
Desdenova/Saravanth


Questions/comments/rage?
Last edited by CMA on Mon Jan 13, 2014 6:33 pm, edited 3 times in total.
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Post Mon Jan 13, 2014 3:41 pm

Re: New dev team/java learning thread.

Ok.
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Post Tue Jan 14, 2014 2:41 am

Re: New dev team/java learning thread.

I am going to actually look into your java learning thing ASAP and try to catch up.
Damn, i feel lazy now.
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Post Tue Jan 14, 2014 11:06 am

Re: New dev team/java learning thread.

So ummmmm I've been out of the loop for a bit. When did we start up the new dev team? More importantly I can program, so I can help or something… * loses train of thought*
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Post Tue Jan 14, 2014 11:12 am

Re: New dev team/java learning thread.

Dux_Tell31 wrote:So ummmmm I've been out of the loop for a bit. When did we start up the new dev team? More importantly I can program, so I can help or something… * loses train of thought*

Add þorne Chrisson on skype, if you want to help. We're not replacing the old one, we're just trying to all get to a level where we can actually make the parts of futurecraft that don't include screwing around with render theory.
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Post Tue Jan 14, 2014 11:27 am

Re: New dev team/java learning thread.

CMA wrote:
Dux_Tell31 wrote:So ummmmm I've been out of the loop for a bit. When did we start up the new dev team? More importantly I can program, so I can help or something… * loses train of thought*

Add þorne Chrisson on skype, if you want to help. We're not replacing the old one, we're just trying to all get to a level where we can actually make the parts of futurecraft that don't include screwing around with render theory.

Ok, Added guy with the scandinavian name.
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Post Tue Jan 14, 2014 12:10 pm

Re: New dev team/java learning thread.

Dux_Tell31 wrote:
CMA wrote:
Dux_Tell31 wrote:So ummmmm I've been out of the loop for a bit. When did we start up the new dev team? More importantly I can program, so I can help or something… * loses train of thought*

Add þorne Chrisson on skype, if you want to help. We're not replacing the old one, we're just trying to all get to a level where we can actually make the parts of futurecraft that don't include screwing around with render theory.

Ok, Added guy with the scandinavian name.

*Old English
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Post Wed Jan 15, 2014 7:40 am

Re: New dev team/java learning thread.

I can program stuff in java, too, so I might be able to help. I don't have skype (or a microphone), however.
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Post Wed Jan 15, 2014 9:44 am

Re: New dev team/java learning thread.

No need in a mic, some ppl just use the chat there.

BTW for you and anyone else who join this thing you should be serious about joining it and not join just because its trending right now because it will get harder to keep up with and you will need to dedicate more time to it. If you know already you are going to bail out there is no point in spending time on this in the first place.
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Post Wed Jan 15, 2014 11:39 am

Re: New dev team/java learning thread.

Iv121 wrote:No need in a mic, some ppl just use the chat there.

BTW for you and anyone else who join this thing you should be serious about joining it and not join just because its trending right now because it will get harder to keep up with and you will need to dedicate more time to it. If you know already you are going to bail out there is no point in spending time on this in the first place.

Pretty much this, it's going to take a few months(or at least a month) to get up to a decent level of knowledge, and then we need to start practicing before we can do anything with the actual MC code.

Anyway, add þorne Chrisson on Skype if you're still interested, you don't need a mic or whatever, although we do use voice calls sometimes so it would be good if you could hear us.
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Post Wed Jan 15, 2014 1:47 pm

Re: New dev team/java learning thread.

A month ? I think it will take more. BTW I have my reservations about the book that was proposed in skype last time (http://math.hws.edu/eck/cs124/javanotes6/). It is overcomplicating things early on making it harder to understand for beginners as well as introducing you to advanced material before basic materials, then going back to basic materials and so on.
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Post Wed Jan 15, 2014 2:33 pm

Re: New dev team/java learning thread.

Iv121 wrote:A month ? I think it will take more. BTW I have my reservations about the book that was proposed in skype last time (http://math.hws.edu/eck/cs124/javanotes6/). It is overcomplicating things early on making it harder to understand for beginners as well as introducing you to advanced material before basic materials, then going back to basic materials and so on.

It's what I used, and the best one I've come across. It is hard, but most people here already have some sort of experience with com sci, so I'm not going to worry about it.
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Post Thu Jan 16, 2014 2:25 am

Re: New dev team/java learning thread.

I propably won't help after all, the Austrian school system is very good at keeping you busy.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.

Tiel wrote:hey now no need to be rough

Daynel wrote: you can talk gay and furry to me any time

CMA wrote:And I can't fuck myself, my ass is currently occupied
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Post Thu Jan 16, 2014 11:02 am

Re: New dev team/java learning thread.

Send request (skype username is craftqq).
I should have enough free time to do stuff.
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Post Thu Jan 16, 2014 2:49 pm

Re: New dev team/java learning thread.

Ok guys, we've gotten a bit off topic in the skype chat. High-level concepts are fine to discuss, but 70% of futurecraft isn't adding blocks or gun mechanics, it's the ships and ship travel, and we haven't really talked about that much.
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