Fenway's Textures

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Post Fri Apr 26, 2013 8:30 pm

Fenway's Textures

Due to recent motivational support, I am now going to be texturing again. 64x, I will have a texture a day.

I ACTUALLY DO STUFF NOW

4-25-13
NR-U76 Laser Assault Rifle
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4-26-13
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4-27-13
NR-G76 Gauss Assault Rifle
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Post Fri Apr 26, 2013 9:44 pm

Re: Fenway's Textures

There lookin good. If it were up to me I would make the AR shorter.
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Post Sat Apr 27, 2013 1:26 am

Re: Fenway's Textures

CatsVsNinjas wrote:There lookin good. If it were up to me I would make the AR shorter.

That would make it a SMG.
Assault rifles have those proportions IRL.
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Post Sat Apr 27, 2013 2:47 am

Re: Fenway's Textures

AR looks good in game, making it shorter is a bad idea, though I'm going to have to change the green cores to blue for the pack, as I'm having:
NSCD= green
Strigiforme republic = red
UGF = blue

For weapon colours as well as laser colours
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Post Sat Apr 27, 2013 7:48 am

Re: Fenway's Textures

Prototype wrote:AR looks good in game, making it shorter is a bad idea, though I'm going to have to change the green cores to blue for the pack, as I'm having:
NSCD= green
Strigiforme republic = red
UGF = blue

For weapon colours as well as laser colours


What about UGC? =P

Great textures. I look forward to the finished products.
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Post Sat Apr 27, 2013 8:47 am

Re: Fenway's Textures

Yellow or maybe purple?
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Post Sat Apr 27, 2013 10:24 am

Re: Fenway's Textures

Tiel wrote:when everyone demands an individual faction in the content pack.
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Post Sat Apr 27, 2013 10:57 am

Re: Fenway's Textures

This is not specifically for the flan pack.

And I have ALWAYS used green for my things. My stuff is identified by the symbol at the back. I WILL NOT have things Color-Coded for your Convenience.
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Post Sat Apr 27, 2013 11:32 am

Re: Fenway's Textures

That's fine I can recolour them if needs be, I need them as the main authority, so blue is a better colour here, but make them whatever colour you like, if I need a different colour I can do it myself.

And there are only going to be three teams in the pack, don't bother asking for your faction to be included.

And by your symbol, you mean the green and black diamond with the black bits either side? because I'll probably copy that for the UGF emblem.
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Post Sat Apr 27, 2013 12:36 pm

Re: Fenway's Textures

Use a variation of the symbol, NOT the exact same thing.

And if you are going to use this for the UGF or whatever, be my guest. Just attribute the texture credits to me.

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Post Sat Apr 27, 2013 3:38 pm

Re: Fenway's Textures

Don't worry, I credit anyone who helps
And I can probably come up with an emblem, but the one on the actual guns can stay right?
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Post Sat Apr 27, 2013 4:19 pm

Re: Fenway's Textures

They stay, yes.
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Post Sun Apr 28, 2013 10:14 am

Re: Fenway's Textures

I'm also going to modify the Gauss rifle to be a grenade launcher, unless you cook up a better grenade launcher
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Post Sun Apr 28, 2013 8:56 pm

Re: Fenway's Textures

Prototype would you mind if I started back on my guns/armor set, it will be more of conventional weapons for humans, and the shoulders, kinda like starships troopers. Ideas for names? And the few laser rifles, purple I guess?
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Post Mon Apr 29, 2013 9:30 am

Re: Fenway's Textures

Tacokingbob wrote:Prototype would you mind if I started back on my guns/armor set, it will be more of conventional weapons for humans, and the shoulders, kinda like starships troopers. Ideas for names? And the few laser rifles, purple I guess?

If you want to do armour go ahead, if you have more guns, do them 64x64 rather than 16x16 but I am getting issues adding ammunition items, but if you have anything, post it on my thread
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