Space Engineers

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Post Thu Sep 04, 2014 12:13 pm

Space Engineers

We all can into space. We all can mostly into spaceship design. Why not all into space engineering designs?

I might put pictures here or somethin'.
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Post Thu Sep 04, 2014 3:31 pm

Re: Space Engineers

Because it costs 1 money, and 2 computer power.
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Post Thu Sep 04, 2014 4:02 pm

Re: Space Engineers

Okay so don't into space then.
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Post Thu Sep 04, 2014 4:31 pm

Re: Space Engineers

We already have like nine people who play it.
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Post Thu Sep 04, 2014 4:48 pm

Re: Space Engineers

Should do a get together sometime with our ships of choice, take pictures of the assembled fleet, then blow each other up.

If it cannot be shot the fuck down, it can always be blown the fuck up.
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Post Thu Sep 04, 2014 4:52 pm

Re: Space Engineers

I'd suggest that if my computer could handle more than a ~100 block long large ship and maybe some fighters.
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Post Thu Sep 04, 2014 4:58 pm

Re: Space Engineers

Bring smaller ships; max ~45 block length large-ships? I might (MIGHT) be able to host a small game for us.
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Post Tue Mar 10, 2015 9:16 pm

Re: Space Engineers

New update for speeds engineers:
Laser antennas. They use point to point communication with coords. They don't broadcast like regular antennas and have a range of 40km.
The multiplayer implications of this are staggering.
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Post Wed Mar 11, 2015 6:27 am

Re: Space Engineers

the multiplayer implications are the only reason this technology exists
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Post Wed Mar 11, 2015 7:11 am

Re: Space Engineers

Secure communications at last.

And once an antenna lock is achieved, it actually (mostly) tracks the other antenna, so you can moce either one around (say, drone?) some.
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Post Wed Mar 11, 2015 9:22 am

Re: Space Engineers

Glorious sensor nets, wonderful
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Post Wed Mar 11, 2015 10:18 am

Re: Space Engineers

Have thing that activates when passes through laser, is good for automated defenses too.
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Post Wed Mar 11, 2015 5:00 pm

Re: Space Engineers

With notepad you could easily make a mass relay system and move drone along it, reconnecting every 39Km or so.
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Post Wed May 06, 2015 1:45 pm

Re: Space Engineers

Yay planets are coming.

Soit seems I should go back and refine greatly my IFV and tank designs. Wonder if I could have a rotating fighting compartment instead of just a rotating turret on top... hm.

Also, taking bets on 'how long (after planets are released) until people build drop pods'.
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Post Wed May 06, 2015 5:47 pm

Re: Space Engineers

>Imblying it wont be immediate
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